Try Nearglass
The live demos, what each one shows, and what to look for when you open it.
The quickest way to see Nearglass is to use it. The live demos are at demo.nearglass.com. They run in your browser, with nothing to install and no keys. The hub checks each demo every 30 seconds and marks it Live, Offline (back soon) or Coming soon, so look there for what you can open right now.
Watch: Nearglass vs LL-HLS
One live stream through two players, side by side: the Nearglass player, and LL-HLS, the low-latency form of the streaming format most sites use today.
What to look for:
- Behind live under each picture: how far each player is behind the camera, measured in your browser from your synced clock and the time stamped on each frame. It includes your network and your device, so it varies from viewer to viewer.
- Flash: press it, and each bar fills until that player shows the moment you pressed it.
- Frames shown per second over the last minute, for both players.
- The waiting room: the stream has a viewer cap. When it is full you wait in line and are offered a seat when one opens, the same viewer cap and waiting room you get on your own streams.
Chrome and Edge on a computer, Chrome on Android, and Safari and every browser on an iPhone or iPad (iOS 26.4 or later) play the Nearglass side. Where a browser or network cannot, the page says why, and the LL-HLS side still plays.
Drive: a 1:64 excavator
Drive a 1:64 excavator, a NanoRC, from your browser. One driver at a time; everyone else watches the same live view. Look for how quickly the excavator answers your controls, and how control passes from one driver to the next (Controller seats).
Control: a remote KVM
A real computer, its screen, keyboard and mouse, driven from your browser through a WarpKVM. One driver at a time. Look for how the screen follows your typing and your mouse.
Play: SuperTux, pass the controller
A game running on a small single-board computer, played from browsers. The controller moves to the next player in line when you fall, finish the level or stop playing; everyone else watches and chats. Your keyboard or gamepad goes back to the board over the same relays as the video, and the board lets go of the controls by itself if your commands stop arriving.
React: the response time LED
A lamp lights at a random moment. You see it through Nearglass and press back through Nearglass, and the demo measures the round trip: from the lamp lighting, through the video to you and your press back to the board. Look for how much of the total is your own reaction and how much is the round trip.
Build your own
The demos use the same player, controller and control API as these docs. To send your own stream, start with the Quickstart; to build with us, see Design partners. To get the lowest delay out of the browser, see Lowest latency in the browser.